Apr 16, 2012
So on my 45-minute bus ride home I’ve taken to sketching logos and graphic designs for the Phonos project and then I take those sketches and digitize them as cool-downs after I work on the 3D end of said project. It’s time that I would otherwise use for sleeping or internet browsing, so it adds a lot to the project without taking time away from the meat of the project. Working like crazy for the modeling on this one. I’m doing a full high resolution mesh for the first time in a long time.
Anyway, you can guess what companies the above logos are supposed to be. Again, these fit into the same “80s futurist” vision of the future, so think… I dunno, Back to the Future 2?
Apr 11, 2012
Another logo for another fictitious company. This time it’s a phone company. Meant to be an 80s-era futurist (ie the way the 80s thought the future would look), shady, untrustworthy company that would almost assuredly be listening in to your conversation.
As with most of my graphic design, this is for a 3D project I’m working on. I’m finding as my employment is in flux, reasons for working on personal projects change so I end up jumping among 3 or so different projects. They’ll all be pretty neat once they’re all done!
Apr 01, 2012
Instead of playing Tribes all night, I instead drew some figures from reference. The goal was to focus on anatomy, but not so much on exact replication. Replication is useful if you work as a medical illustrator, but not so much if you are looking to create as interesting a drawing as possible. These were done in 0.9mm mechanical pencil on 3×5.5-inch Disney Interactive sticky notes. Sticky notes are the best sketchbook.
Mar 24, 2012
Weekend of work has turned into a weekend of coughing and having a cold.
Mar 22, 2012
Quick one tonight. Gearing up for weekend of work.
Mar 19, 2012
More on the art deco project. Here are the initial finished sketches for some relief sculpted panels that will make up most of the 2nd floor. I’ll be finishing these pieces out themselves as well as reproducing the designs in 3D.
Power and Craftsmanship:
Beauty and Technology:
Wisdom and Learning:
And for funsies, the sketches that I scanned in and used to start me off:
Mar 19, 2012
Working on a deceivingly intensive art deco building project that is requiring a LOT of decorative design work. It’s a project I’ve resurrected from a long time ago. Back then, I was going for speed, so I had thrown together a sculptural support cap from an old character model I had made for something else, but since I’m taking more time with it now, I thought I would make a unique to replace the old one. Here’s the concept:
The design might change a bit based on feedback, but the plan is to have her made of stone like the rest of the building with the drapery made of bronze to match other decorative elements on the building. Look for the 3D version sometime.
Mar 16, 2012
If the next chunk of stuff I post seems to all be exhibiting a wide array of costuming, it is because a group of us at work are doing a costume-based exercise per day. So yeah.
Mar 05, 2012
So a random idea turns into a bus doodle which turns into a photoshopified design which I’ll probably use to try out screenprinting with. Wish me luck!
And the bus sketch (this is not in any way a Disney thing, I merely used the company notepad to draw on, which is what I’m primarily drawing on these days it seems…)