Character Design Final – aka WHOA NEW POST

Dec 17, 2011 I 1.21 Jiggawatts!.

And so is vanquished my final semester of actual, real college. The only thing between me and an actual diploma (just the one, despite completing 2 majors. THANKS, BYU!) is a measly online course to be completed at my leisure.

On a professional level, I’m still at Avalanche (aka Disney Interactive), working on a title that I hope will be announced soon because typing out “Unannounced Title” is almost as annoying as having to type out “(aka Disney Interactive)”.

On to the arts!
One of the last classes in my college career was a character design class taught by Ryan Woodward of “Thought of You” fame. I’ve been posting some of my more successful pieces on Facebook because no one looks at my blog when I just link to posts on Facebook, but I’ll throw the final up. In school lately, I’ve been coming up with broad concepts for larger projects and then using that setting to fuel individual assignments across multiple classes. In other words, if I’m taking a digital painting class, a character design class, and a storyboarding class, I’ll try to do a painting, design some characters, and storyboard a sequence all base on related subject matter so they all relate to each other. It helps flesh out an idea in a variety of ways while fulfilling assignments and giving me a pre-built base from which to draw my design.

So I’ve had this idea for an adventure/racing video game set in a world where it always has been and always will be the 70s (hyper-70s!). The general storyline is based off of the Cannonball Run outlaw cross-country races (the real races, not the stupid and/or so-bad-it’s-good movie). I have been working in this setting on various projects for a few months now, as I initially created it for an environment project at work. That’s still in progress, but unfortunately on hold, but I did a ton of design and storycrafting to help fuel that, so for Ryan’s character design final, where we had to design 4 characters and several environments, all from one story, I decided to go with my 70s project and really produce some conceptual personalities as well as a look and feel for how humans look in this world, as well as nail down some story beats while I was at it. Like I said, fleshing out a broader idea through multiple projects.

Each have synopses to read. Feel free to read them or not. ARTS:

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3 responses so far, say something?

  1. Jack Says:

    woah bro very nice. proof that i’m actually reading this. you as the rival. all the character designs seem good. i’m obviously not in a position to judge, but I’d say good job.

  2. mutatedjellyfish Says:

    Thanks, mans! It means a lot when someone actually looks and comments. :)

  3. Supermar Says:

    Hey! I look and comment! I like the villain and you!

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