Meeting your character.

Dec 15, 2010 I 1.21 Jiggawatts!.

Building this magesmith girly, I had an interesting experience. I had drawn a version of her in the concept stages, but I didn’t have long to spend in concept (Tyson Murphy gave me like 3 days to go from start to final model), so I didn’t expect the end result to look much like the concept. I just threw a face on there with a few aspects I thought I wanted to carry over into the final character and used that to block in local color.

Then, I started painting her from the bottom up. For no particular reason, I started with her boots and worked my way up, and as such, her face was one of the last things I painted. It was interesting to throw some eyes on, and some of the major lines and all of a sudden there was a person staring at me instead of a polygon mesh. It was like meeting her for the first time after spending a couple weeks on her already. My initial reaction was that she looked like Dolores Umbridge from the Harry Potter movies, or possibly Laura Bush, but maybe not.

Another note: The less lines you can see on a face, the more we perceive it as attractive. You can see where I started to go heavy into the folds and lines of the face and then had to pull back. Also, people keep telling me she’s cross-eyed, and she is, but I kind of like her that way. This may be a mistake, but oh well.

Here she is in chronological order:

And the final:

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  1. Supermar Says:

    I’ve never noticed how Laura Bush looks like the “nice” Umbridge! Very strange.

    I like the slightly crossed eyes too. Especially with one of them being mechanical or whatever.

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